1. Format:
1 vs 1 Group Stage and double elimination playoff.
8 players.
Random draw.
2. Registration:
Free for subscribers
3. Schedule:
The tournament will start as soon the division is full.
The map selection will be:
Winners Round 1 Maps:
Arabia – Atacama – Acropolis.
Rest of the rounds draft.
Players 1 / Host will be the player that qualify higher in the group stage.
Map 1: Arabia, Map 2: Loser’s pick, Map 3:Loser’s pick
Draft: Player 1, BAN, Player2 BAN, Player1, PICK, Player2, PICK
Civilizations Draft:
Player1, PICK Player2, PICK Player2, PICK, Player1, PICK Player1, PICK Player2, PICK Player2,PICK Player1, PICK Player1, PICKPlayer2,PICK
For the Grand Final will be:
Map 1: Arabia, Map2: Loser’s 1st pick, Map 3: Loser’s 1st/2nd pick, Map 4: Loser’s 1st/2nd pick, Map 3: Map left.
Map Draft:
Player 1, BAN, Player2 BAN, Player2, PICK 1st map, Player1, PICK 1st map, Player1, BAN, Player2 BAN, Player2, PICK 2nd map, Player1, PICK 2nd map.
Civilizations Draft:
Player1, PICK Player2, PICK Player2, PICK, Player1, PICK Player1, PICK Player2, PICK Player2,PICK Player1, PICK Player1, PICKPlayer2,PICK Player2,PICK Player1, PICK Player1, PICK Player2,PICK
4. Game mode and game settings.
4.1 Deep Waters Game Mode 2.0v
4.2 The game settings must be the following.
Game: Random Map
Map Style: Custom
Location: Determined
by stage (must download DW Map pack)
Size: Tiny (2
players)
Difficulty: Standard
Population: 200
Game Speed: Normal
Reveal Map: Standard
Starting Age: Dark age
Victory Condition: Conquest
Time limit: 700 Years
Team Together : [X] Yes
All Techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game: [X] Yes
Multi Building Queue : [MQ]
5. Maps:
- Acropolis
- Alpine Lakes
- Arabia
- Arena
- Atacama
- Baltic
- Cross
- Ghost lake
- Golden Swamp
- Goldenpit
- Islands
- Serengeti
- Valley
6. In-game rules:
6.1 Victory: Time limit 700 years.
6.2 Hidden civilizations. Free
choice of civilizations, without repeating the same ones (each civilization can
be used once per game)
6.3 Trush, Douche and sheep/boar
licking are allowed.
6.4 Straggler trees up to 8
squares away from the enemy TC cannot be erased and/or licked, except those
used as part of a wall.
6.5 Slinging is allowed. (Team
games only)
6.6 Each Player/team can use a
restart every round, for any reason, if it is requested before minute 3.
6.7 There is no
admin-re, so we advise you to use your restart wisely.
6.8 All matches will be played
with spectators allowed and a two (2) minute delay minimum.
7. Rules:
7.1 Scheduling a game:
All players must respect the league schedule and
times for each round. There will be no exceptions or delays granted to any
player. No excuse will be accepted for failing to play in the specified time.
If the admin staff determines that a player is trying to avoid scheduling and
playing the league games, the player may be warned, receive an admin loss for
the game or match, or be disqualified from the DW League.
Failing to play a game on time will be an instant
disqualification from the tournament.
In a league format, if you give 3 or more admin
wins, it means a disqualification, and all the games / points will be null.
7.2 Respect & Fair play:
This League values not only excellent skills but
also sportsmanship and fairness. Every player must respect their opponents and
the organization. Bad behaviour (determined by the admins) will result in a
warning and may lead to immediate disqualification of the player. Any insult,
racism, or flaming will not be tolerated.
Players are requested to limit the time between
games as much as possible to make the experience as smooth for everyone as
possible.
7.3 Smurfing:
All players have agreed to the No Smurf rule. Each
player must submit all relevant player usernames for Admin discussion. Smurfing
and account sharing is not allowed. Any discovery of those above will result in
a player’s disqualification.
We might ask the players to share their
cameras while playing the playoff so the administrators can check your
identity. Failing to proof your identity can be a reason for disqualification.
7.4 lobby location:
All the games are to be played in an unranked
lobby in AoE2 DE with the allow spectators option turned off, or at least 10
minutes delay. If the game has not been recorded, it must be re-played
regardless of the result, before you re-play contact an administrator.
7.5 Server location:
The players should work out a server that best
suits the two players.
7.6 Graphical Mods:
Any graphic changes that only affect the
player’s Age of Empires II: Definitive Edition are allowed.
7.7 Player colour:
Players must stick with a single colour for
an entire series.
7.8 Automatic Agreement &
Punishment:
All the game settings provided in this post
MUST be followed. Not following them may result in penalties and
disqualification.
7.9 Cheating:
Cheating is not allowed under any circumstances.
Players using any cheat will be disqualified from the league tournament and
banned from future events.
8 Streaming:
Open to all, (apply on the designated channel on
the Discord server), but if a player or team decides to block spectators or
players POV, the decision must be respected. In this case, only administrators
will be able to join. We recommend 10 minutes delay, both for spectators and
players who choose to broadcast their point of view. Players should set the
time delay in their broadcasting software. Stream sniping is a reality so
whoever decides to broadcast is liable for their decisions.
Violation of any rule will result in automatic
forfeiture of the game for the team or player that violated the rule.